the first panning is from too up close as when it pans up the face of the character is not seen clearly, making it look messy and unprofessional. In our actual footage we need to make sure we pan fast enough and from far enough away.
The second time panning we had a similar problem however when doing it from further away seemed to make a difference as the face was more clear in the end. When we do our official footage then we will have to try to pan up more like this however still try maybe faster so the whole character is shown clearly.
This over the shoulder shot was well practiced however through the mistakes we know how to make it better in the official footage. The zoom in this shot was messy and therefore needs to be practiced to accurately capture the correct part of a character and make it look clean cut.
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